
About
A rectangular step cut with clipped corners: four stepped pavilion tiers narrow to a keel, the girdle carries a gold band 0.038 m deep and two crown steps lead to a broad flat table. Same stone family as the brilliant, a genuinely different cut rather than a recolour. Bounding size 0.27 by 0.15 by 0.27 m; metres, +Y up, +Z forward. Origin: free, at the centre of the table, on the spin axis, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.075 m below it and 0.075 m above it. Clips: bob (2.2 s), spin (1.8 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Emerald-cut gem (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/19859/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-gem-emerald-cut-af67e14b Description: Step-cut octagonal gem 0.27 m across with a wide table and a gold girdle band. The step cut reads as a different stone from the round brilliant at any distance. - Dimensions (X × Y × Z): 0.27 × 0.15 × 0.27 metres - Triangles: 112 - Animations: bob, spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19859/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Emerald-cut gem (Pickups and Collectibles)
Step-cut octagonal gem 0.27 m across with a wide table and a gold girdle band. The step cut reads as a different stone from the round brilliant at any distance.