
About
Flat wool rug with a border, a field and a centre panel, in natural tones. Overall 2.000 x 0.026 x 1.450 m (X x Y x Z), metre units, +Y up, facing +Z, footprint-centred origin resting on y=0. Smooth-shaded natural colours with 1024 px procedural coat and fabric maps. The rug is 0.03 m thick, so anything standing on it sits at y 0.03. Static geometry; no rig or animation. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Living Room Rug (Pets and Companions HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/28180/v1/model.glb Asset page: https://3dassets.dev/assets/pets-and-companions-hd-rug-b811e9ad Description: Flat wool rug with a border, a field and a centre panel, in natural tones. - Dimensions (X × Y × Z): 2 × 0.026 × 1.45 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28180/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Living Room Rug (Pets and Companions HD) with my AI development tools?
How do I get started?
Which game engines and tools can I use Living Room Rug (Pets and Companions HD) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Living Room Rug (Pets and Companions HD) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Living Room Rug (Pets and Companions HD)
Flat wool rug with a border, a field and a centre panel, in natural tones.