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About
Three ply vivaria stacked on a plinth, each with a hinged glass door in a stainless frame, a vent strip over the head and a dark lamp guard in the roof. Every unit is empty and unheated: no animal, no substrate and no live heat source. Dimensions 1.20 by 1.74 by 0.57 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Named pivoted nodes: vivarium-door-0, vivarium-door-1, vivarium-door-2. The fixture is modelled empty: there is no animal, no water and no occupant anywhere in this pack. The three doors share one system, so they swing together. Every ticket, sign face and label is blank: no shop name, brand or trade dress anywhere in this pack, and no animal geometry. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reptile vivarium stack, empty and unheated (Pet Shop and Grooming Salon)” asset in my project. Model: https://cdn.3dassets.dev/assets/34588/v1/model.glb Asset page: https://3dassets.dev/assets/pet-shop-and-grooming-salon-reptile-vivarium-stack-4161a3c7 Description: Three ply vivaria stacked on a plinth, each with a hinged glass door in a stainless frame, a vent strip over the head and a dark lamp guard in the roof. Every unit is empty and unheated: no animal, no substrate and no live heat source. - Dimensions (X × Y × Z): 1.2 × 1.74 × 0.57 metres - Triangles: 3.4k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34588/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Reptile vivarium stack, empty and unheated (Pet Shop and Grooming Salon)
Three ply vivaria stacked on a plinth, each with a hinged glass door in a stainless frame, a vent strip over the head and a dark lamp guard in the roof. Every unit is empty and unheated: no animal, no substrate and no live heat source.