
Loading model
About
Transport office check in counter 2.2 m wide: a grey panelled front with a blue kick band, a cream worktop with a raised transaction shelf, a screen and card reader, a queue post with a charcoal belt and a blank notice board behind. Overall 2.76 by 2.40 by 1.18 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Static counter; the queue belt is modelled as a solid strip, because a retractable webbing belt is not reachable with a rigid node. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no maker, courier or brand marks anywhere, and every livery and sign is invented.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Driver check in counter (Parcel Depot and Sorting Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/34824/v1/model.glb Asset page: https://3dassets.dev/assets/parcel-depot-and-sorting-hall-parcel-depot-and-sorting-83979c04 Description: Transport office check in counter 2.2 m wide: a grey panelled front with a blue kick band, a cream worktop with a raised transaction shelf, a screen and card reader, a queue post with a charcoal belt and a blank notice board behind. - Dimensions (X × Y × Z): 2.76 × 2.4 × 1.177 metres - Triangles: 244 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34824/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Driver check in counter (Parcel Depot and Sorting Hall)
Transport office check in counter 2.2 m wide: a grey panelled front with a blue kick band, a cream worktop with a raised transaction shelf, a screen and card reader, a queue post with a charcoal belt and a blank notice board behind.