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About
The same full size violin in a pale natural timber varnish, for a second desk player without a repeated colour. Metre units, +Y up, front toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Violin, Natural Finish (Orchestra and Band Instruments)” asset in my project. Model: https://cdn.3dassets.dev/assets/39280/v1/model.glb Asset page: https://3dassets.dev/assets/orchestra-and-band-instruments-violin-natural-finish-ba80f2ed Description: The same full size violin in a pale natural timber varnish, for a second desk player without a repeated colour. - Dimensions (X × Y × Z): 0.208 × 0.095 × 0.632 metres - Triangles: 2.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39280/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Violin, Natural Finish (Orchestra and Band Instruments)
The same full size violin in a pale natural timber varnish, for a second desk player without a repeated colour.