3DAssets.dev
Loading model…

About

A 1.4 m crew laptop station on a section of module wall: a bolted mount plate, a two-segment articulating arm with joint housings, a laptop with a tilted screen, a routed power cable and a wall utility outlet. Bounding size 1.00 x 1.40 x 0.81 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Crew laptop station (Space Station and Docking Bays)” asset in my project.

Model: https://cdn.3dassets.dev/assets/24576/v1/model.glb
Asset page: https://3dassets.dev/assets/orbital-station-and-docking-bays-laptop-station-62faeeca
Description: A 1.4 m crew laptop station on a section of module wall: a bolted mount plate, a two-segment articulating arm with joint housings, a laptop with a tilted screen, a routed power cable and a wall utility outlet.

- Dimensions (X × Y × Z): 1.002 × 1.401 × 0.809 metres
- Triangles: 400
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24576/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Crew laptop station (Space Station and Docking Bays)

A 1.4 m crew laptop station on a section of module wall: a bolted mount plate, a two-segment articulating arm with joint housings, a laptop with a tilted screen, a routed power cable and a wall utility outlet.

Download asset · 23.0 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 9 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 8 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 2 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 2 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 2 ↓
Three Channel Resonance Lock (Bellroot Fen Floodward Marches)Animated

Three Channel Resonance Lock (Bellroot Fen Floodward Marches)

Three differently suspended watercourse vanes within a joined timber frame; each pivots around a captive vertical axle with stop collars. Attune-channels rotates the three supported blades.

@3dassets5.7k tris · 2 ↓
Old Tide Map Table (Bellroot Fen Floodward Marches)

Old Tide Map Table (Bellroot Fen Floodward Marches)

Inlaid floodward survey table with original branching waterways between raised embankments, three seated survey markers, rebated bronze perimeter and cross-braced mortised frame.

@3dassets13.8k tris · 2 ↓
Flood Oath Seal Press (Bellroot Fen Floodward Marches)

Flood Oath Seal Press (Bellroot Fen Floodward Marches)

Compact flood-oath press with continuous pitched extraction screw through a seated bronze boss, hand crossbar, supported die platen and original spiral-water seal bed. Static screw tool; no impossible uncoupled screw motion.

@3dassets9.4k tris · 2 ↓
Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root stump with fitted tapping plate and flared copper collection channel over a supported thick-walled receiving flask, restrained by a timber cradle.

@3dassets9.0k tris · 2 ↓
Cord Twisting Frame (Bellroot Fen Floodward Marches)Animated

Cord Twisting Frame (Bellroot Fen Floodward Marches)

Opposed hooked spindle frame with journal housings, fitted crank handles, mortised legs and dry fibre shelf. The twist-cord clip turns both real shafts in opposite directions.

@3dassets6.2k tris · 2 ↓
Reed Stripping Bench (Bellroot Fen Floodward Marches)

Reed Stripping Bench (Bellroot Fen Floodward Marches)

Mortised stripping bench with longitudinal reed feed, fitted thirteen-tooth comb, raised side guides and a supported waste shelf.

@3dassets9.2k tris · 2 ↓
Basket Forming Buck (Bellroot Fen Floodward Marches)

Basket Forming Buck (Bellroot Fen Floodward Marches)

Adjustable ten-rib forming buck with tripod base, sliding central collar, radial stay links and continuous bent timber ribs; distinctly open tooling rather than a fixed basket form.

@3dassets8.3k tris · 2 ↓

Similar assets

Station partition wall, door module (Police Station and Detective Office)Animated

Station partition wall, door module (Police Station and Detective Office)

A 1.2 m station partition module with a 900 by 2100 mm doorway: lining boards, architraves proud of both faces, three hinges, a closer arm and a flush painted leaf with a vision panel and a lever handle as one named node.

@3dassets1.8k tris
Crew sleep station (Space Station and Docking Bays)

Crew sleep station (Space Station and Docking Bays)

A 2.05 m crew sleep station: a three-sided acoustic booth with a restrained sleeping bag and pillow, tether straps, a laptop on a swing arm, a reading light, wall stowage pockets and a folded privacy curtain.

@3dassets962 tris
Station Wall Module (Fire and Emergency Services)

Station Wall Module (Fire and Emergency Services)

Four metre station wall module 4.40 m high, with a concrete plinth, a red cill band, pilasters on the module lines and a coping cap.

@3dassets120 tris
Wall-mounted television on a bracket (Hotel and Resort Operations)

Wall-mounted television on a bracket (Hotel and Resort Operations)

A 1.1 m guest room television on an articulated wall bracket with a back plate, a swing arm and a cable trim; mount the plate at 1.1 m to the screen centre.

@3dassets416 tris
Crew habitation module, gold blanket (Space Station and Docking Bays)

Crew habitation module, gold blanket (Space Station and Docking Bays)

The habitation module finished with gold multi-layer insulation over the mid-section and dark stowage racks, for stations that mix blanket liveries across their pressurised elements.

@3dassets4.1k tris
Holding cell barred wall section (Police Station and Detective Office)

Holding cell barred wall section (Police Station and Detective Office)

A 1.2 m holding cell wall of round steel bars in a bolted painted frame, 2.7 m tall, taking the same wall ports as the painted partitions so a cell closes against them.

@3dassets768 tris
X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

A film viewing light box on a folding wall arm: a floor-reaching mounting rail, a two-section arm on a swivel knuckle, a framed diffuser panel with a film clip rail and a switch.

@3dassets876 tris
Crew habitation module (Space Station and Docking Bays)

Crew habitation module (Space Station and Docking Bays)

A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull.

@3dassets4.1k tris
Crew airlock module (Space Station and Docking Bays)

Crew airlock module (Space Station and Docking Bays)

A 4.7 m crew airlock, 6.0 m overall with the hatch open: aft hatch to the station, a 1.4 m forward EVA hatch swung open on a named hinge node, two external high-pressure gas tanks, a nadir depress pump box and dense translation rails.

@3dassets3.0k tris
Crew ferry capsule and service module (Space Station and Docking Bays)

Crew ferry capsule and service module (Space Station and Docking Bays)

A 7 m crew ferry: a blunt cone capsule with an ablative shield, three viewports, four attitude control pods and a nose docking ring, joined to a service module with a main engine bell, two 5.2 m solar wings and body radiators.

@3dassets8.6k tris
Station partition wall, plain (Police Station and Detective Office)

Station partition wall, plain (Police Station and Detective Office)

A 1.2 m painted station partition module, 2.7 m tall on a 100 mm stud, with rubber skirting both faces, a surface cable trunking run and two socket boxes.

@3dassets496 tris
Station partition wall, glazed (Police Station and Detective Office)

Station partition wall, glazed (Police Station and Detective Office)

A 1.2 m glazed station partition module: a solid dado to 1.0 m, an aluminium window frame with a centre mullion and two panes to 2.4 m, a laminate cill and a solid head.

@3dassets880 tris