
About
A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull. Bounding size 4.28 x 4.99 x 9.20 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Assembly ports: port-fwd (hatch), port-aft (hatch). Hull axis sits 2.65 m above y=0; ports mate face to face on the axial grid. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crew habitation module (Orbital Station and Docking Bays)” asset in my project. Model: https://cdn.3dassets.dev/assets/11278/v1/model.glb Asset page: https://3dassets.dev/assets/orbital-station-and-docking-bays-habitation-module-52ec3d64 Description: A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull. - Dimensions (X × Y × Z): 4.284 × 4.985 × 9.202 metres - Triangles: 4,052 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11278/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Crew habitation module (Orbital Station and Docking Bays)
A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull.