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About
The same tray as a repair tray: two frames waiting on it with their screws, a small screwdriver, a spare temple arm and a coil of nose pads. Overall 0.46 by 0.10 by 0.34 m (X by Y by Z). Metre units, +Y up, the side a customer or a patient approaches from toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Frame Tray Repair (Opticians and Eyewear Showroom)” asset in my project. Model: https://cdn.3dassets.dev/assets/35041/v1/model.glb Asset page: https://3dassets.dev/assets/opticians-and-eyewear-showroom-frame-tray-repair-5db4a499 Description: The same tray as a repair tray: two frames waiting on it with their screws, a small screwdriver, a spare temple arm and a coil of nose pads. - Dimensions (X × Y × Z): 0.46 × 0.099 × 0.34 metres - Triangles: 880 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35041/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Frame Tray Repair (Opticians and Eyewear Showroom)
The same tray as a repair tray: two frames waiting on it with their screws, a small screwdriver, a spare temple arm and a coil of nose pads.