3DAssets.dev

Loading model

About

A four cubicle switchgear rack for a control or electrical module: a plinth mounted lineup with hinged doors, blank mimic panels and blank instrument plates, capped by a cable trunking top. The doors open. Dimensions 3.70 by 2.42 by 0.99 m (X by Y by Z). Metre units, +Y up, working or access side toward +Z, resting on y=0. Named pivoted nodes: switch-door-0, switch-door-1, switch-door-2, switch-door-3. Every plate, sign face, screen and nameplate is blank: no operator, contractor, equipment maker or real platform appears anywhere in this pack. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Switchgear room rack (Offshore Oil Rig and Platform)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37037/v1/model.glb
Asset page: https://3dassets.dev/assets/offshore-oil-rig-and-platform-switchgear-rack-a028cbc0
Description: A four cubicle switchgear rack for a control or electrical module: a plinth mounted lineup with hinged doors, blank mimic panels and blank instrument plates, capped by a cable trunking top. The doors open.

- Dimensions (X × Y × Z): 3.7 × 2.42 × 0.991 metres
- Triangles: 1.2k
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37037/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Switchgear room rack (Offshore Oil Rig and Platform)

A four cubicle switchgear rack for a control or electrical module: a plinth mounted lineup with hinged doors, blank mimic panels and blank instrument plates, capped by a cable trunking top. The doors open.

Download asset · 35.6 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 6 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 6 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 4 ↓
Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root Resin Tapping Station (Bellroot Fen Floodward Marches)

Root stump with fitted tapping plate and flared copper collection channel over a supported thick-walled receiving flask, restrained by a timber cradle.

@3dassets9.0k tris · 4 ↓
Reed Stripping Bench (Bellroot Fen Floodward Marches)

Reed Stripping Bench (Bellroot Fen Floodward Marches)

Mortised stripping bench with longitudinal reed feed, fitted thirteen-tooth comb, raised side guides and a supported waste shelf.

@3dassets9.2k tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Lift Queue Maze (Ski Resort and Snow Park)

Lift Queue Maze (Ski Resort and Snow Park)

Sixteen post-and-tape queue stanchions in four rows forming a serpentine lift queue, 6 m by 4.5 m, with red tapes and weighted bases.

@3dassets1.7k tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓

Similar assets

Switchgear Cubicle (Nuclear Power Station and Control Room)Animated

Switchgear Cubicle (Nuclear Power Station and Control Room)

A 900 mm switchgear cubicle 2.3 m tall: a recessed instrument compartment with a meter, lamp tiles and control switches, a breaker door with a racking aperture and a trip lamp, a cable box behind and an earth bar along the base.

@3dassets2.6k tris
Puzzle Room Wall Module (Escape Room and Puzzle Venue)

Puzzle Room Wall Module (Escape Room and Puzzle Venue)

A 1.2 by 2.6 m puzzle room wall module, 120 mm thick, painted plaster over a stud core and dressed on both faces with a walnut skirting and picture rail. Its wall-left and wall-right ports butt module to module, so a themed room of any size closes on the same grid.

@3dassets416 tris
Wall mounted drying rack (Home Appliances and Utility Room)

Wall mounted drying rack (Home Appliances and Utility Room)

A 700 mm wall mounted retractable drying rack: a mounting board with fixing points, two side channels and four extended concertina arms carrying line rails.

@3dassets732 tris
Teaching Room Door Module with Room Number Sign (University Lecture Hall and Campus)Animated

Teaching Room Door Module with Room Number Sign (University Lecture Hall and Campus)

A 1.2 m by 2.8 m wall module with a 920 mm teaching room door: a lined opening, a hinged leaf with a vision panel, lever handles both sides and a kick plate, and a room number sign on the wall beside it.

@3dassets1.5k tris
Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

A working escape room venue on its own 1.2 m floor tiles, 14 by 9 m: two themed rooms side by side built from the pack's wall modules, the corridor between them and the front of house in front. The left room is a panelled study with the false bookcase door in its back wall, a...

@3dassets78.4k tris
Reactor Vessel Head with Control Rod Drives (Nuclear Power Station and Control Room)

Reactor Vessel Head with Control Rod Drives (Nuclear Power Station and Control Room)

A 5.8 m reactor vessel head: a bolted flange with twenty four nuts, a domed shell, and thirty seven control rod drive mechanisms standing on it in four rings, tied by a seismic support ring, with four lifting lugs and a blank rating plate.

@3dassets8.0k tris
Telephone Rack (Nuclear Power Station and Control Room)

Telephone Rack (Nuclear Power Station and Control Room)

A 900 mm telephone rack for a control room wall: a channel frame carrying four cradles with their handsets in them, one on the direct line in red, each with a small dial and a pair of lamps.

@3dassets6.4k tris
Walk-in cold room door module (Restaurant Kitchen and Dining Room)Animated

Walk-in cold room door module (Restaurant Kitchen and Dining Room)

A 1 m walk-in cold room door bay: an insulated frame with a 780 mm opening, a heavy hinged leaf on three hinges with a safety-release lever, a kick plate and a door thermometer.

@3dassets2.0k tris
Live Room and Control Room (Music Recording Studio and Instruments)

Live Room and Control Room (Music Recording Studio and Instruments)

A working studio built from the pack's own modules: a 9 by 5 m live room on oak floor modules with the kit set up on a patterned rug, guitars on stands beside their amps, a boom microphone over the kit and a vocal microphone with a pop shield inside a three panel isolation...

@3dassets102k tris · 1 ↓
Shower Cubicle Module (Community Sports Hall and Changing Rooms)

Shower Cubicle Module (Community Sports Hall and Changing Rooms)

A 1.2 m shower cubicle module: a white tray falling to a centre grate, a blue and white tiled back wall, a full height divider on its left hand edge, a chrome riser and fixed head, and a push button control panel. Bays butt through bay-left and bay-right.

@3dassets804 tris
Battery Room Rack (Nuclear Power Station and Control Room)

Battery Room Rack (Nuclear Power Station and Control Room)

A 2.4 m two tier battery stand: sixteen cells in translucent cases on painted steel tiers, with terminal posts and copper link bars across every pair, and a blank tag strip at the head.

@3dassets3.9k tris
Changing Cubicle Door Module (Community Sports Hall and Changing Rooms)Animated

Changing Cubicle Door Module (Community Sports Hall and Changing Rooms)

A 1.2 m changing cubicle door module: a white frame with a chrome head rail and a blue laminate leaf hung clear of the floor on its left stile, with a chrome knob and a red vacant indicator. The leaf is one named node and swings on the frame.

@3dassets412 tris