
About
A 0.485 m 24-port patch panel with rack ears: two rows of twelve chamfered outlets with accent port markers and a front cable management bar with five formed cable hoops. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Patch panel, 24 port (Office Lobby and Building Facilities)” asset in my project. Model: https://cdn.3dassets.dev/assets/26195/v1/model.glb Asset page: https://3dassets.dev/assets/office-lobby-and-facilities-patch-panel-40f29c4d Description: A 0.485 m 24-port patch panel with rack ears: two rows of twelve chamfered outlets with accent port markers and a front cable management bar with five formed cable hoops. - Dimensions (X × Y × Z): 0.545 × 0.161 × 0.103 metres - Triangles: 1.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26195/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Patch panel, 24 port (Office Lobby and Building Facilities)
A 0.485 m 24-port patch panel with rack ears: two rows of twelve chamfered outlets with accent port markers and a front cable management bar with five formed cable hoops.