
About
A 0.42 m mop bucket on four castors with a real moulded cavity, a wringer head with a press lever, and a mop with a banded head resting in it. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mop and wringer bucket set (Office Lobby and Building Facilities)” asset in my project. Model: https://cdn.3dassets.dev/assets/26263/v1/model.glb Asset page: https://3dassets.dev/assets/office-lobby-and-facilities-mop-and-bucket-set-97a4d66e Description: A 0.42 m mop bucket on four castors with a real moulded cavity, a wringer head with a press lever, and a mop with a banded head resting in it. - Dimensions (X × Y × Z): 0.42 × 1.447 × 0.486 metres - Triangles: 2.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26263/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mop and wringer bucket set (Office Lobby and Building Facilities)
A 0.42 m mop bucket on four castors with a real moulded cavity, a wringer head with a press lever, and a mop with a banded head resting in it.