3DAssets.dev
Loading model…

About

A building comms room: a row of 42U racks with mesh doors and open frames, a wall-mounted comms cabinet, patch panels, an in-row cooling unit, a UPS cabinet, floor PDUs, a cable ladder run turning through a bend overhead, raised floor tiles with one lifted, and a plant room air handling unit at the end. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Comms and Server Room (Office Lobby and Building Facilities)” asset in my project.

Model: https://cdn.3dassets.dev/assets/26336/v1/model.glb
Asset page: https://3dassets.dev/assets/office-lobby-and-facilities-comms-room-cf8b9842
Description: A building comms room: a row of 42U racks with mesh doors and open frames, a wall-mounted comms cabinet, patch panels, an in-row cooling unit, a UPS cabinet, floor PDUs, a cable ladder run turning through a bend overhead, raised floor tiles with one lifted, and a plant room...

- Dimensions (X × Y × Z): 5.701 × 2.66 × 4.785 metres
- Triangles: 31.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26336/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Comms and Server Room (Office Lobby and Building Facilities)

A building comms room: a row of 42U racks with mesh doors and open frames, a wall-mounted comms cabinet, patch panels, an in-row cooling unit, a UPS cabinet, floor PDUs, a cable ladder run turning through a bend overhead, raised floor tiles with one lifted, and a plant room...

Download asset · 1.3 MB

More in Environments & Scenes

Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 7 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 7 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 7 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 7 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 7 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 7 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 7 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 7 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 6 ↓
Harbour square payload push (Hero Shooter Harbour Payload)

Harbour square payload push (Hero Shooter Harbour Payload)

A free hero shooter map scene in a stylized bright harbour town: a market square on a payload escort route, 32 m across. The payload cart stands on its lit track where it curves out of the market toward the spawn door in the back wall, passing the capture point ring in the...

@3dassets128k tris · 2 ↓
Afternoon Playroom (Jelly Friends Playroom)

Afternoon Playroom (Jelly Friends Playroom)

A sunlit oak playroom on a 6 by 4 m floor with two walls closed and a tall window behind. Three jelly friends rest together on the sage rug, two lie squashed by the trampoline, two stand stretched up at the swing, one has been pulled into two halves on the floor, one sits on...

@3dassets140k tris · 2 ↓
Curves Forks and Slope (Undercity Sewers and Thieves Den)

Curves Forks and Slope (Undercity Sewers and Thieves Den)

Isolated curve, diagonal fork and slope connections. Static endpoint assertions cover water levels and both raised ledges.

@3dassets9.3k tris · 2 ↓

Similar assets

42U server rack, open frame (Office Lobby and Building Facilities)

42U server rack, open frame (Office Lobby and Building Facilities)

A 600 mm by 1000 mm 42U server rack 2.0 m tall as an open frame: chamfered side stiles and a base plinth, four punched mounting rails, seven populated appliances with vent slots and status lamps, cable fingers, a management arm, a vertical power strip and levelling feet.

@3dassets5.8k tris
42U server rack with mesh doors (Office Lobby and Building Facilities)Animated

42U server rack with mesh doors (Office Lobby and Building Facilities)

The same 42U rack fitted with perforated mesh doors front and rear, each a named node pivoted on its hinge edge with a swing handle.

@3dassets7.5k tris
Walk-in door module, door open (Restaurant Kitchen and Dining Room)

Walk-in door module, door open (Restaurant Kitchen and Dining Room)

The walk-in cold room door bay with the insulated leaf swung open on its three hinges, showing the frame return, the kick plate and the safety-release lever.

@3dassets2.0k tris
Walk-in cold room door module (Restaurant Kitchen and Dining Room)Animated

Walk-in cold room door module (Restaurant Kitchen and Dining Room)

A 1 m walk-in cold room door bay: an insulated frame with a 780 mm opening, a heavy hinged leaf on three hinges with a safety-release lever, a kick plate and a door thermometer.

@3dassets2.0k tris
Upright refrigerator, left door open (Restaurant Kitchen and Dining Room)Animated

Upright refrigerator, left door open (Restaurant Kitchen and Dining Room)

The two-door reach-in refrigerator with its left door swung open on the hinge, showing the door gasket, the inner liner panel and the cabinet interior.

@3dassets2.8k tris
Greybox wall with single door opening (Modular Greybox Architecture Kit)

Greybox wall with single door opening (Modular Greybox Architecture Kit)

A 4 m wall with a 1.0 m by 2.1 m single door opening, lined on both faces. Takes the hinged, glazed or sliding door modules.

@3dassets180 tris
Greybox wall with double door opening (Modular Greybox Architecture Kit)

Greybox wall with double door opening (Modular Greybox Architecture Kit)

A 4 m wall with a 2.2 m by 2.4 m double door opening and 0.9 m piers each side. Takes the double door, security gate or sliding pair.

@3dassets180 tris
Wall Door Opening (Modular Survival Base Builder)

Wall Door Opening (Modular Survival Base Builder)

Wall Door Opening: 2 × 2.4 × 0.18 m nominal survival wall assembly.

@3dassets1.6k tris
Wall Open Stud Frame (Modular Survival Base Builder)

Wall Open Stud Frame (Modular Survival Base Builder)

Wall Open Stud Frame: 2 × 2.4 × 0.16 m nominal survival wall assembly.

@3dassets852 tris
Wall Door Opening Reinforced (Modular Survival Base Builder)

Wall Door Opening Reinforced (Modular Survival Base Builder)

Wall Door Opening Reinforced: 2 × 2.4 × 0.18 m nominal survival wall assembly.

@3dassets1.7k tris
Wall Open Stud Frame Reinforced (Modular Survival Base Builder)

Wall Open Stud Frame Reinforced (Modular Survival Base Builder)

Wall Open Stud Frame Reinforced: 2 × 2.4 × 0.16 m nominal survival wall assembly.

@3dassets900 tris
Freestanding fridge freezer, door open (Home Appliances and Utility Room)Animated

Freestanding fridge freezer, door open (Home Appliances and Utility Room)

The 600 mm freestanding fridge freezer with its upper door swung open, showing the moulded liner, three toughened glass shelves on moulded rails, a salad crisper drawer and three door balconies.

@3dassets2.6k tris