
About
1.5 m timber trough with raised feet, separate thick side boards, soil and three leafy crop plants. Original AI-generated procedural geometry. CC0. Metres, +Y up, +Z forward; bottom-centred ground/grid origin. Static model with no animation, simulation or collision.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Raised edible garden planter (Ocean Raft Settlement)” asset in my project. Model: https://cdn.3dassets.dev/assets/28915/v1/model.glb Asset page: https://3dassets.dev/assets/ocean-raft-settlement-ocean-raft-settlement-deck-plant-458b2514 Description: Raised edible garden planter for an expandable ocean survival home. - Dimensions (X × Y × Z): 1.51 × 1.161 × 0.702 metres - Triangles: 876 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28915/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Raised edible garden planter (Ocean Raft Settlement)
Raised edible garden planter for an expandable ocean survival home.