3DAssets.dev

Loading model

About

Flat ice floe with a snow crust, wind drifts and broken ice blocks round a blue waterline edge, the haul-out platform of the polar edge. Natural smooth-shaded untextured materials. Dimensions 4.43 × 0.64 × 5.36 metres. Metres, +Y up, +Z forward. Ground origin resting at y=0. Static posed study; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “ice floe (Ocean Giants: Whales, Dolphins, Sharks and Reef Life)” asset in my project.

Model: https://cdn.3dassets.dev/assets/39362/v1/model.glb
Asset page: https://3dassets.dev/assets/ocean-giants-kit-ice-floe-23f8092e
Description: Flat ice floe with a snow crust, wind drifts and broken ice blocks round a blue waterline edge, the haul-out platform of the polar edge.

- Dimensions (X × Y × Z): 4.431 × 0.639 × 5.362 metres
- Triangles: 4.6k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39362/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

ice floe (Ocean Giants: Whales, Dolphins, Sharks and Reef Life)

Flat ice floe with a snow crust, wind drifts and broken ice blocks round a blue waterline edge, the haul-out platform of the polar edge.

Download asset · 73.6 KB

More in Nature & Landscape

Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 43 ↓
Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 27 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 24 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 23 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 22 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 21 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 20 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 20 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 19 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 19 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 19 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 19 ↓

Similar assets

Blue ice slab (Snow, Ice and Mountain Nature)

Blue ice slab (Snow, Ice and Mountain Nature)

Low broad blue ice block with subtly uneven surfaces.

@3dassets896 tris · 7 ↓
Pack ice floe (Snow, Ice and Mountain Nature)

Pack ice floe (Snow, Ice and Mountain Nature)

Low irregular sea-ice plate with a thicker white upper crust.

@3dassets136 tris · 6 ↓
Ice Surface Pan, 2 m (Ice Hockey Arena and Locker Room)

Ice Surface Pan, 2 m (Ice Hockey Arena and Locker Room)

A 2 m square ice pan, 60 mm deep: a dark service frame carrying a pale blue ice slab proud of it. Pans tile on a 2 m grid through ice-left, ice-right, ice-front and ice-back, so a rink is laid out module by module and the marked pans drop into the run.

@3dassets128 tris · 8 ↓
Deep snow drift against rock (Snow, Ice and Mountain Nature)

Deep snow drift against rock (Snow, Ice and Mountain Nature)

Leeward drift banks against the side of an exposed boulder.

@3dassets1.8k tris · 7 ↓
Wind-scoured snow patch (Snow, Ice and Mountain Nature)

Wind-scoured snow patch (Snow, Ice and Mountain Nature)

Thin irregular snow cover leaves the central bedrock exposed.

@3dassets2.7k tris · 8 ↓
Snow-covered conifer stump (Snow, Ice and Mountain Nature)

Snow-covered conifer stump (Snow, Ice and Mountain Nature)

Broken stump under a shallow rounded snow cap.

@3dassets1.0k tris · 6 ↓
Ice Surface Pan with Blue Line (Ice Hockey Arena and Locker Room)

Ice Surface Pan with Blue Line (Ice Hockey Arena and Locker Room)

The same 2 m ice pan with a 400 mm blue line painted across it, 2 mm proud of the ice face. A row of these lays a zone line straight across a rink.

@3dassets176 tris · 10 ↓
Ice Snow Shovel (Ice Hockey Arena and Locker Room)

Ice Snow Shovel (Ice Hockey Arena and Locker Room)

A 560 mm bladed snow shovel with a blue scoop, a steel wear strip and a long timber handle, for clearing the snow a scrape leaves at the boards.

@3dassets240 tris · 7 ↓
Ice Snow Bucket (Ice Hockey Arena and Locker Room)

Ice Snow Bucket (Ice Hockey Arena and Locker Room)

A 680 mm yellow snow tub with a rolled rim, lifting lugs and a steel bail, heaped with scraped snow. The snow is modelled as a solid cap, not a particle system.

@3dassets916 tris · 6 ↓
Snowbank drift (Snow, Ice and Mountain Nature)

Snowbank drift (Snow, Ice and Mountain Nature)

Soft wind-shaped snowbank with a rounded sloping face.

@3dassets896 tris · 6 ↓
Snow cornice overhang (Snow, Ice and Mountain Nature)

Snow cornice overhang (Snow, Ice and Mountain Nature)

Overhanging lip of wind-deposited snow attached to a ridge.

@3dassets2.7k tris · 6 ↓
Snow-covered boulder (Snow, Ice and Mountain Nature)

Snow-covered boulder (Snow, Ice and Mountain Nature)

Rounded granite boulder with a separate fitted upper snow cap.

@3dassets1.8k tris · 6 ↓