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About
A 680 mm yellow snow tub with a rolled rim, lifting lugs and a steel bail, heaped with scraped snow. The snow is modelled as a solid cap, not a particle system. Metre units, +Y up, the ice or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ice Snow Bucket (Ice Hockey Arena and Locker Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/33709/v1/model.glb Asset page: https://3dassets.dev/assets/ice-hockey-arena-and-locker-room-snow-bucket-fd690e3b Description: A 680 mm yellow snow tub with a rolled rim, lifting lugs and a steel bail, heaped with scraped snow. The snow is modelled as a solid cap, not a particle system. - Dimensions (X × Y × Z): 0.715 × 0.876 × 0.708 metres - Triangles: 916 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33709/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ice Snow Bucket (Ice Hockey Arena and Locker Room)
A 680 mm yellow snow tub with a rolled rim, lifting lugs and a steel bail, heaped with scraped snow. The snow is modelled as a solid cap, not a particle system.