
Loading model
About
The cache a camp lives from: three sealed barrels under a lofted tarp mound lashed down with cord and weighted with rocks at the hem, and an uncovered stack of two crates plus a lashed duffel next to it.
Bounding size 2.26 x 1.05 x 2.16 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Supply cache under a tarp (Mountaineering and Summit Expedition)” asset in my project. Model: https://cdn.3dassets.dev/assets/18798/v1/model.glb Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-supply-cache-unde-96e35e00 Description: Barrels under a lashed tarp weighted with rocks, with crates and a duffel stacked alongside. - Dimensions (X × Y × Z): 2.265 × 1.05 × 2.161 metres - Triangles: 2.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18798/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Supply cache under a tarp (Mountaineering and Summit Expedition)
Barrels under a lashed tarp weighted with rocks, with crates and a duffel stacked alongside.