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About
A working base camp laid out on nine moraine tiles: mess and kitchen tents, sleeping domes, the latrine set apart, a stone wind wall, the supply cache, camp power, a flag line and people at work.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Base camp on moraine (Mountaineering and Summit Expedition)” asset in my project. Model: https://cdn.3dassets.dev/assets/18832/v1/model.glb Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-bas-d20187f5-starter-scene Description: A working base camp laid out on nine moraine tiles: mess and kitchen tents, sleeping domes, the latrine set apart, a stone wind wall, the supply cache, camp power, a flag line and people at work. - Dimensions (X × Y × Z): 13.83 × 3.166 × 12.273 metres - Triangles: 38.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18832/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Base camp on moraine (Mountaineering and Summit Expedition)
A working base camp laid out on nine moraine tiles: mess and kitchen tents, sleeping domes, the latrine set apart, a stone wind wall, the supply cache, camp power, a flag line and people at work.