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About

Long polearm with a tapered spear blade, hand wrap, crossguard, crystal socket and weighted butt. Dimensions 0.33 × 2.96 × 0.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.

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Use the “Moonsteel glaive (Moonsteel Convergence: MOBA collection)” asset in my project.

Model: https://cdn.3dassets.dev/assets/2363/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-moonsteel-glaive-cd51aae4
Description: Long polearm with a tapered spear blade, hand wrap, crossguard, crystal socket and weighted butt.

- Dimensions (X × Y × Z): 0.33 × 2.96 × 0.2 metres
- Triangles: 488
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/2363/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Moonsteel glaive (Moonsteel Convergence: MOBA collection)

Long polearm with a tapered spear blade, hand wrap, crossguard, crystal socket and weighted butt.

Download asset · 26.0 KB

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