
About
Original weathered survival beam. Nominal envelope 1m wide, 0.12m high, 0.3m deep; applied framing, handles or rails can extend beyond this. Construction: form beam; shape sill. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Window Sill (Modular Survival Base Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/9452/v1/model.glb Asset page: https://3dassets.dev/assets/modular-survival-base-builder-window-sill-787813c8 Description: Window Sill: 1 × 0.12 × 0.3 m nominal survival beam assembly. - Dimensions (X × Y × Z): 1 × 0.125 × 0.36 metres - Triangles: 24 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/9452/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Window Sill (Modular Survival Base Builder)
Window Sill: 1 × 0.12 × 0.3 m nominal survival beam assembly.