
About
A six by four metre concrete armoury stocked the way a real one is, walled on three sides under lit battens with the front left open so the room can be seen into. A display rack fills the back wall with a suppressed carbine on a fore grip, a second carbine wearing a reflex sight and an angled grip, and a scoped rifle with a spare magazine on it; beside it a pegboard carries three suppressed handguns. A blade rack of four knives, a machete and a tomahawk fills the left wall, with a stocked shelf unit under it. A gunsmith bench along the right holds the cleaning roll, an ammunition can and a crate with two transport cases stacked beneath. Two more four bay shelf units stand against the back wall, every shelf holding an ammunition can or a crate, and crates and cans are stacked across the floor between them, leaving a path from the door to the bench. Every fitting in the room is on a weapon, mated on a declared socket, so the assembly a developer would do is proved here rather than implied.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Armoury room (Mega Weapon Pack)” asset in my project. Model: https://cdn.3dassets.dev/assets/33113/v1/model.glb Asset page: https://3dassets.dev/assets/mega-weapon-pack-armoury-room-ef2704a1-starter-scene Description: A six by four metre concrete armoury stocked the way a real one is, walled on three sides under lit battens with the front left open so the room can be seen into. A display rack fills the back wall with a suppressed carbine on a fore grip, a second carbine wearing a reflex... - Dimensions (X × Y × Z): 6.294 × 2.604 × 4.167 metres - Triangles: 489k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33113/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Armoury room (Mega Weapon Pack) with my AI development tools?
How do I get started?
Which game engines and tools can I use Armoury room (Mega Weapon Pack) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Armoury room (Mega Weapon Pack) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Armoury room (Mega Weapon Pack)
A six by four metre concrete armoury stocked the way a real one is, walled on three sides under lit battens with the front left open so the room can be seen into. A display rack fills the back wall with a suppressed carbine on a fore grip, a second carbine wearing a reflex...