
About
Thick annular oak millstone tun with two iron hoops and clearance around seated stone pair. Dimensions 1.58 × 0.48 × 1.58 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original medieval-inspired millwork. Static scenery with fitted parts; no milling simulation or engineering certification. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Millstone Casing (Medieval Watermill and Granary)” asset in my project. Model: https://cdn.3dassets.dev/assets/31431/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-watermill-and-granary-millstone-casing-fd6d242b Description: Thick annular oak millstone tun with two iron hoops and clearance around seated stone pair. - Dimensions (X × Y × Z): 1.578 × 0.482 × 1.578 metres - Triangles: 6.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31431/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Millstone Casing (Medieval Watermill and Granary)
Thick annular oak millstone tun with two iron hoops and clearance around seated stone pair.