3DAssets.dev

Loading model

About

Cluster of eleven long grass tufts a metre and a half across, for breaking up open ground. Dimensions 1.41 x 0.74 x 1.27 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Static geometry: no rig or animation. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Grass Tuft Cluster (Medieval MMO Starter Realm)” asset in my project.

Model: https://cdn.3dassets.dev/assets/28793/v1/model.glb
Asset page: https://3dassets.dev/assets/medieval-mmo-starter-realm-grass-tuft-cluster-fc4f05be
Description: Cluster of eleven long grass tufts a metre and a half across, for breaking up open ground. Low poly medieval fantasy MMO and RPG game asset.

- Dimensions (X × Y × Z): 1.413 × 0.74 × 1.268 metres
- Triangles: 88
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28793/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Grass Tuft Cluster (Medieval MMO Starter Realm)

Cluster of eleven long grass tufts a metre and a half across, for breaking up open ground. Low poly medieval fantasy MMO and RPG game asset.

Download asset · 5.7 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Tall Grass Tuft Cluster (Safari Camp and Bush Lodge)

Tall Grass Tuft Cluster (Safari Camp and Bush Lodge)

Seven tufts of tall dry savanna grass on a 1.5 m patch, the tallest 0.75 m. Scatter them to break up bare ground. Static geometry; no wind animation.

@3dassets168 tris · 18 ↓
Grass Ground Tile (Medieval MMO Starter Realm)

Grass Ground Tile (Medieval MMO Starter Realm)

Four metre meadow ground tile with scattered tufts and one small stone, the filler the whole region is laid on. Low poly medieval fantasy MMO and RPG game asset.

@3dassets134 tris · 13 ↓
Tournament Ground Module (Medieval Tournament and Jousting Ground)

Tournament Ground Module (Medieval Tournament and Jousting Ground)

Eight metre square turf tile with worn earth patches and grass tufts, the tiling floor of a tournament field.

@3dassets240 tris · 13 ↓
Savanna Ground Module, Dry Grass (Safari Camp and Bush Lodge)

Savanna Ground Module, Dry Grass (Safari Camp and Bush Lodge)

The same 6 m ground module in the second tone: bleached dry grass instead of bare dust, for laying a patchwork of the two across a plot. The geometry is unchanged.

@3dassets168 tris · 12 ↓
Stylized Grass Tuft Short (Stylized Trees and Rocks Kit)

Stylized Grass Tuft Short (Stylized Trees and Rocks Kit)

Short stylized grass tuft with nine arching blades for lawns, meadows and filling bare ground.

@3dassets108 tris · 19 ↓
Stylized Grass Tuft Tall (Stylized Trees and Rocks Kit)

Stylized Grass Tuft Tall (Stylized Trees and Rocks Kit)

Tall stylized ornamental grass tuft with thirteen long blades for wild meadows and pond edges.

@3dassets156 tris · 24 ↓
Tufted hair grass (Forest Trees and Woodland Plants)

Tufted hair grass (Forest Trees and Woodland Plants)

Dense tussock of forty-six blades with fourteen tall flowering stems above; a metre-high wet-woodland grass. 0.75 x 1.14 x 0.72 m.

@3dassets752 tris · 19 ↓
Cricket Ground Base (Cricket Ground and Pavilion)

Cricket Ground Base (Cricket Ground and Pavilion)

Twenty-metre illustrative club training-ground foundation with alternating subtle turf strips; not a complete oval or regulation venue.

@3dassets3.3k tris · 17 ↓
Grass Ground Module (Racecourse and Parade Ring)

Grass Ground Module (Racecourse and Parade Ring)

A 6 m square of kept racecourse grass with a scatter of blades and no inset patches, ported on all four edges, for the ground between the track and the enclosures.

@3dassets432 tris · 15 ↓
Grass Ground Module Pale (Racecourse and Parade Ring)

Grass Ground Module Pale (Racecourse and Parade Ring)

The paler cut of the same 6 m ground module, for breaking a large plot up in contiguous patches rather than tile by tile.

@3dassets432 tris · 17 ↓
Dune Grass Tuft (Beach Surf and Paddle Kit)

Dune Grass Tuft (Beach Surf and Paddle Kit)

Marram dune grass tuft: 26 tapered curling blades and four seed heads rising from a low sand mound.

@3dassets1.4k tris · 67 ↓
Stand Turnaround (Airport Terminal and Ground Operations)

Stand Turnaround (Airport Terminal and Ground Operations)

A 40 by 32 metre aircraft stand paved on the 8 m apron grid, with the ground support fleet arranged in the positions it takes for a turnaround around an empty stand. The jet bridge is extended across the stand toward open air, air stairs stand at the rear position, a belt...

@3dassets24.7k tris · 18 ↓