
About
Five metre banner mast on a stone foot, with a gilded finial and a long blue banner hanging from a cross arm. Dimensions 2.11 x 5.54 x 0.80 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Named pivots: banner at (1.28, 5.1, 0). Only the banner moves; the mast, arm and finial are fixed. Rigid node-transform clips banner-sway drive named nodes on their own pivots. No skinning and no skeleton. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Banner Pole (Medieval MMO Starter Realm)” asset in my project. Model: https://cdn.3dassets.dev/assets/28743/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-mmo-starter-realm-banner-pole-3c98a610 Description: Five metre banner mast on a stone foot, with a gilded finial and a long blue banner hanging from a cross arm. Low poly medieval fantasy MMO and RPG game asset. - Dimensions (X × Y × Z): 2.11 × 5.54 × 0.8 metres - Triangles: 312 - Animations: banner-sway - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28743/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Banner Pole (Medieval MMO Starter Realm) with my AI development tools?
How do I get started?
Which game engines and tools can I use Banner Pole (Medieval MMO Starter Realm) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Banner Pole (Medieval MMO Starter Realm) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Banner Pole (Medieval MMO Starter Realm)
Five metre banner mast on a stone foot, with a gilded finial and a long blue banner hanging from a cross arm. Low poly medieval fantasy MMO and RPG game asset.