
Loading model
About
Truck emergency jerry can. Bounds 0.360 x 0.585 x 0.200 metres X/Y/Z. +Y up, cab nose +Z, axle X. Named wheel, door and coupling pivots where present. Static geometry; no rig. No collision or navigation data. Metre-scale fifth-wheel connectors are documented for semitrailer assembly.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Truck emergency jerry can (Long-Haul Trucking and Truck Stop)” asset in my project. Model: https://cdn.3dassets.dev/assets/13990/v1/model.glb Asset page: https://3dassets.dev/assets/long-haul-trucking-and-truck-stop-jerry-can-e645e3a9 Description: Truck emergency jerry can in an original generic highway freight family. - Dimensions (X × Y × Z): 0.36 × 0.585 × 0.2 metres - Triangles: 380 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13990/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Truck emergency jerry can (Long-Haul Trucking and Truck Stop)
Truck emergency jerry can in an original generic highway freight family.