
Loading model
About
An archer in a light cuirass holding a tall asymmetric bow upright in the left hand with the right hand drawn toward the cheek, a quiver of three arrows on the back, a cloth headband and a topknot. The bow arm braces static on the tall bow so its lower tip never sweeps the floor; the drawing arm waves. Overall 0.771 x 2.626 x 0.881 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Rigid node-transform clips: bow, idle and wave. No skinning. No skinning. Legs, feet and scabbards hold their modelled stance and never move: a rigid hip swing with no knee phase would hop rather than march.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Samurai Archer (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39187/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-samurai-archer-6207c87b Description: Archer holding a tall asymmetric bow with a quiver on the back. - Dimensions (X × Y × Z): 0.771 × 2.626 × 0.881 metres - Triangles: 3.9k - Animations: bow, idle, wave - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39187/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Samurai Archer (Legendary Warriors Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Samurai Archer (Legendary Warriors Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Samurai Archer (Legendary Warriors Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Samurai Archer (Legendary Warriors Kit)
Archer holding a tall asymmetric bow with a quiver on the back.