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About
A hooded scout standing at rest in a dark close cowl with the face wrapped below the eyes, a cloth belt and wraps at the wrists and ankles, palming a four pointed throwing star in the right fist and the left hand held to the chest. Overall 0.660 x 1.691 x 0.700 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Rigid node-transform clips: bow, idle and wave. No skinning. No skinning. Legs, feet and scabbards hold their modelled stance and never move: a rigid hip swing with no knee phase would hop rather than march.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ninja Scout (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39191/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-ninja-scout-1e26f44c Description: Hooded scout standing at rest with a throwing star palmed in the fist. - Dimensions (X × Y × Z): 0.66 × 1.691 × 0.7 metres - Triangles: 3.5k - Animations: bow, idle, wave - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39191/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Ninja Scout (Legendary Warriors Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Ninja Scout (Legendary Warriors Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Ninja Scout (Legendary Warriors Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ninja Scout (Legendary Warriors Kit)
Hooded scout standing at rest with a throwing star palmed in the fist.