
About
Low poly watering can with a shaped body, a rose on a long spout and a hooped over handle. Measures 0.42 by 0.43 by 0.67 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Static geometry: no rig, skeleton, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Watering can (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27380/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-watering-can-f9fdef7e Description: Low poly watering can with a shaped body, a rose on a long spout and a hooped over handle. - Dimensions (X × Y × Z): 0.422 × 0.433 × 0.671 metres - Triangles: 288 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27380/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Watering can (Lawn Mowing Simulator Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Watering can (Lawn Mowing Simulator Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Watering can (Lawn Mowing Simulator Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Watering can (Lawn Mowing Simulator Kit)
Low poly watering can with a shaped body, a rose on a long spout and a hooped over handle.