
About
Low poly 2 m lawn tile of long uncut grass with fat cartoon blades and a few weed heads, for the part of the lawn still to do. Measures 2.00 by 0.41 by 2.00 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Modular 2 m lawn tile on a 2 m grid with north, south, east and west ports at the mown surface, y=0.06. The blades are static geometry: nothing here bends or is cut at runtime. Static geometry: no rig, skeleton, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lawn tile 2 m, uncut (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27387/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-lawn-tile-2m-uncut-e285ae12 Description: Low poly 2 m lawn tile of long uncut grass with fat cartoon blades and a few weed heads, for the part of the lawn still to do. - Dimensions (X × Y × Z): 2 × 0.411 × 2 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27387/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lawn tile 2 m, uncut (Lawn Mowing Simulator Kit)
Low poly 2 m lawn tile of long uncut grass with fat cartoon blades and a few weed heads, for the part of the lawn still to do.