
About
Low poly three lamp headlight bar on a bolt on frame, for night mowing in a garden game. Measures 0.90 by 0.42 by 0.12 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. A bolt on upgrade for the mowers in this pack, modelled as a separate prop with no attachment logic. The lenses use the pack glow material; scenes remap it where an eight material budget applies. Static geometry: no rig, skeleton, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Headlight bar (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27365/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-headlight-bar-c368eb16 Description: Low poly three lamp headlight bar on a bolt on frame, for night mowing in a garden game. - Dimensions (X × Y × Z): 0.9 × 0.42 × 0.12 metres - Triangles: 336 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27365/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Headlight bar (Lawn Mowing Simulator Kit)
Low poly three lamp headlight bar on a bolt on frame, for night mowing in a garden game.