
About
Low poly garden gnome with a red pointed hat, a beard and a blue coat, standing on a grass base. Measures 0.35 by 0.76 by 0.34 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Static geometry: no rig, skeleton, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Garden gnome (Lawn Mowing Simulator Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/27405/v1/model.glb Asset page: https://3dassets.dev/assets/lawn-mowing-simulator-kit-garden-gnome-d3b4c51b Description: Low poly garden gnome with a red pointed hat, a beard and a blue coat, standing on a grass base. - Dimensions (X × Y × Z): 0.346 × 0.76 × 0.34 metres - Triangles: 528 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27405/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Garden gnome (Lawn Mowing Simulator Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Garden gnome (Lawn Mowing Simulator Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Garden gnome (Lawn Mowing Simulator Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Garden gnome (Lawn Mowing Simulator Kit)
Low poly garden gnome with a red pointed hat, a beard and a blue coat, standing on a grass base.