
About
Bare cherry tree 4.6 m tall on the same trunk and limb structure as the flowering model, with the fine twig growth left and no blossom, for autumn and winter dressing. Metre units, +Y up, the street or room side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cherry Tree, Bare (Japanese School and City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/30079/v1/model.glb Asset page: https://3dassets.dev/assets/japanese-school-and-city-street-cherry-tree-bare-b1e462cf Description: Bare cherry tree 4.6 m tall on the same trunk and limb structure as the flowering model, with the fine twig growth left and no blossom, for autumn and winter dressing. - Dimensions (X × Y × Z): 2.441 × 3.645 × 2.381 metres - Triangles: 494 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30079/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cherry Tree, Bare (Japanese School and City Street)
Bare cherry tree 4.6 m tall on the same trunk and limb structure as the flowering model, with the fine twig growth left and no blossom, for autumn and winter dressing.