
Loading model
About
An adult pelvis at real size on a peg stand: twin hip wings, sacrum wedge and dark socket cups facing out. Overall 0.42 by 0.47 by 0.28 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. The socket cups sit proud of the wings so the joint reads from the side. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pelvis (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38940/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-pelvis-9560fc48 Description: An adult pelvis at real size on a peg stand: twin hip wings, sacrum wedge and dark socket cups facing out. - Dimensions (X × Y × Z): 0.42 × 0.466 × 0.28 metres - Triangles: 804 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38940/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Pelvis (Human Anatomy and Education Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Pelvis (Human Anatomy and Education Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Pelvis (Human Anatomy and Education Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pelvis (Human Anatomy and Education Kit)
An adult pelvis at real size on a peg stand: twin hip wings, sacrum wedge and dark socket cups facing out.