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About
A 2 m classroom floor tile with a dark border inlay, top flush at y=0 when laid at y=-0.06. Overall 2.00 by 0.06 by 2.00 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. Laid on a 2 m grid at y=-0.06 so the walking surface is exactly y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Floor Tile Light (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38973/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-floor-tile-light-bcd738c1 Description: A 2 m classroom floor tile with a dark border inlay, top flush at y=0 when laid at y=-0.06. - Dimensions (X × Y × Z): 2.001 × 0.062 × 2.001 metres - Triangles: 60 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38973/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Floor Tile Light (Human Anatomy and Education Kit)
A 2 m classroom floor tile with a dark border inlay, top flush at y=0 when laid at y=-0.06.