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About
The same glazed case with both cupboard doors posed open for restocking the chamber. Overall 1.24 by 1.75 by 1.16 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. The doors are baked open at 70 degrees with their pivots on the stiles. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Display Case Open (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38967/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-display-case-open-b97d1c5a Description: The same glazed case with both cupboard doors posed open for restocking the chamber. - Dimensions (X × Y × Z): 1.24 × 1.75 × 1.162 metres - Triangles: 664 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38967/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Display Case Open (Human Anatomy and Education Kit)
The same glazed case with both cupboard doors posed open for restocking the chamber.