
About
A 1.14 m lectern: a raked reading top with a book stop on a tapered timber body with a front panel and a plinth, plus a gooseneck microphone and a task light arm. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lectern (Hotel and Resort Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/25912/v1/model.glb Asset page: https://3dassets.dev/assets/hotel-and-resort-operations-lectern-e76bf2c8 Description: A 1.14 m lectern: a raked reading top with a book stop on a tapered timber body with a front panel and a plinth, plus a gooseneck microphone and a task light arm. - Dimensions (X × Y × Z): 0.62 × 1.4 × 0.489 metres - Triangles: 648 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25912/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Lectern (Hotel and Resort Operations) with my AI development tools?
How do I get started?
Which game engines and tools can I use Lectern (Hotel and Resort Operations) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Lectern (Hotel and Resort Operations) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lectern (Hotel and Resort Operations)
A 1.14 m lectern: a raked reading top with a book stop on a tapered timber body with a front panel and a plinth, plus a gooseneck microphone and a task light arm.