
About
Wooden hanging hoop with ten fine spokes, five scalloped web rings and a tiny spider. Original static storybook model. Metres, +Y up, +Z forward; grounded origin. Embedded 256px palette textures where used. No rig or animation.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Round cobweb frame (Hollowwick Halloween)” asset in my project. Model: https://cdn.3dassets.dev/assets/21646/v1/model.glb Asset page: https://3dassets.dev/assets/hollowwick-halloween-round-cobweb-frame-ccc024b1 Description: Wooden hanging hoop with ten fine spokes, five scalloped web rings and a tiny spider. - Dimensions (X × Y × Z): 1.014 × 1.014 × 0.054 metres - Triangles: 4.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21646/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Round cobweb frame (Hollowwick Halloween)
Wooden hanging hoop with ten fine spokes, five scalloped web rings and a tiny spider.