
About
A 0.62 m wide small parts cabinet: a steel case on a plinth with twenty four clear fronted drawers in six named, pivoted rows and a label strip above each drawer. Nodes drawer-1 to drawer-6 are each pivoted on their own slide axis so a row can be pulled out. Modelled in metres, +Y up, with the user or aisle side toward +Z and the piece resting on y=0. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Small parts drawer cabinet (Hardware Store and DIY Warehouse)” asset in my project. Model: https://cdn.3dassets.dev/assets/23880/v1/model.glb Asset page: https://3dassets.dev/assets/hardware-store-and-diy-warehouse-small-parts-drawer-ca-013c369f Description: A 0.62 m wide small parts cabinet: a steel case on a plinth with twenty four clear fronted drawers in six named, pivoted rows and a label strip above each drawer. - Dimensions (X × Y × Z): 0.64 × 0.85 × 0.329 metres - Triangles: 5.0k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23880/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Small parts drawer cabinet (Hardware Store and DIY Warehouse)
A 0.62 m wide small parts cabinet: a steel case on a plinth with twenty four clear fronted drawers in six named, pivoted rows and a label strip above each drawer.