
About
Sculpted mackerel with tapered body sections, belly coloring, defined gills, contrasting fins and eyes. Harbor & Tackle miniature art family. Metres, +Y up; grounded origin. Solid-color PBR materials, static geometry, no rig, collision or custom shader.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mackerel (Harbor & Tackle)” asset in my project. Model: https://cdn.3dassets.dev/assets/1891/v1/model.glb Asset page: https://3dassets.dev/assets/harbor-and-tackle-mackerel-595b68b3 Description: Sculpted mackerel with tapered body sections, belly coloring, defined gills, contrasting fins and eyes. - Dimensions (X × Y × Z): 1.166 × 0.366 × 0.204 metres - Triangles: 1,932 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1891/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Mackerel (Harbor & Tackle)
Sculpted mackerel with tapered body sections, belly coloring, defined gills, contrasting fins and eyes.