
About
Tall climbing crop with staggered leaves, support cane, tie branches and three distinct fruit nodes. Original generation ship food-production equipment. Metres, Y up, Z forward, ground-contact origin. Static model; static crops and fluids; no operational life-support engineering.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Climbing Crop Module (Generation Ship Hydroponics)” asset in my project. Model: https://cdn.3dassets.dev/assets/31473/v1/model.glb Asset page: https://3dassets.dev/assets/generation-ship-hydroponics-generation-ship-hydroponic-79d77524 Description: Tall climbing crop with staggered leaves, support cane, tie branches and three distinct fruit nodes. - Dimensions (X × Y × Z): 0.445 × 1.05 × 0.429 metres - Triangles: 10.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31473/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Climbing Crop Module (Generation Ship Hydroponics)
Tall climbing crop with staggered leaves, support cane, tie branches and three distinct fruit nodes.