
About
Long watermelon wedge resting on its rind, built as three radial layers of green rind, white pith and red flesh with dark pips set into both cut faces. Overall 0.300 by 0.115 by 0.090 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 300 mm long; the flat cut faces look toward +Z and -Z. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Watermelon Wedge (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24344/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-watermelon-wedge-e2b85d5f Description: Long watermelon wedge resting on its rind, built as three radial layers of green rind, white pith and red flesh with dark pips set into both cut faces. - Dimensions (X × Y × Z): 0.3 × 0.115 × 0.09 metres - Triangles: 3.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24344/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Watermelon Wedge (Food, Fresh Produce and Groceries)
Long watermelon wedge resting on its rind, built as three radial layers of green rind, white pith and red flesh with dark pips set into both cut faces.