
About
The camp's main crafting bench: a 2 m planked pine top on a welded steel frame, with two drawers on runners under it, a pegboard back hung with hand tools, a vice bolted to the near corner, a scrap tray on the lower rail and a lit work lamp on a gooseneck over the work. Dimensions 2.04 × 1.91 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp conifer forest realism: wet concrete and corroded corrugated steel, weathered pine, dark bark and soil, deep needle green, olive canvas, gunmetal and machined steel, with five emissive colours (amber fire, white floodlight, green status, blue screen, red warning) that also form the loot rarity ladder. Rigid node-transform clips open, close turn named nodes on their own pivots. No skinning, no skeleton, no skin weighting, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scavenger Workbench 2 m (FPS Survival Forest Outpost)” asset in my project. Model: https://cdn.3dassets.dev/assets/32622/v1/model.glb Asset page: https://3dassets.dev/assets/fps-survival-forest-outpost-workbench-28adb1a3 Description: Free 3D game asset for a forest survival outpost: a 2 m scavenger workbench with two sliding drawers, a pegboard of tools, a bench vice and a lit work lamp. Animated open and close. - Dimensions (X × Y × Z): 2.04 × 1.913 × 0.895 metres - Triangles: 14.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32622/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Scavenger Workbench 2 m (FPS Survival Forest Outpost)
Free 3D game asset for a forest survival outpost: a 2 m scavenger workbench with two sliding drawers, a pegboard of tools, a bench vice and a lit work lamp. Animated open and close.