
About
Arched wire crab pot with mesh ends, reinforced base and entry ring. Dimensions 0.85 × 0.59 × 0.76 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered timber, galvanized fittings and muted survival equipment. Static geometry; no rig, animation, collision or navigation data. Static game model; no buoyancy, mechanics or water effects. Named parts retain pivots where supplied.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crab Pot (Flooded and Coastal Survival)” asset in my project. Model: https://cdn.3dassets.dev/assets/20076/v1/model.glb Asset page: https://3dassets.dev/assets/flooded-and-coastal-survival-crab-pot-0fc5ddad Description: Arched wire crab pot with mesh ends, reinforced base and entry ring. - Dimensions (X × Y × Z): 0.853 × 0.591 × 0.755 metres - Triangles: 2.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20076/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Crab Pot (Flooded and Coastal Survival) with my AI development tools?
How do I get started?
Which game engines and tools can I use Crab Pot (Flooded and Coastal Survival) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Crab Pot (Flooded and Coastal Survival) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Crab Pot (Flooded and Coastal Survival)
Arched wire crab pot with mesh ends, reinforced base and entry ring.