
About
Curved end shelf: three quarter round timber shelves of 300 mm radius on two chamfered posts, 620 mm overall. Fixes to the exposed end of a base or wall run. Measured extent 0.300 x 0.606 x 0.300 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Kitchen curved end shelf (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17853/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-curved-end-shelf-0a5a471a Description: Three tier quarter round open end shelf, 300 mm radius, that softens the end of a base or wall run. - Dimensions (X × Y × Z): 0.3 × 0.607 × 0.3 metres - Triangles: 588 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17853/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Kitchen curved end shelf (Fitted Kitchen and Bathroom Builder)
Three tier quarter round open end shelf, 300 mm radius, that softens the end of a base or wall run.