
About
A modular ice maker head on a storage bin: a sloped hinged bin door, a condenser grille, an accent reveal and a small control readout. Dimensions 0.79 by 1.68 by 0.71 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Named pivoted nodes: bin-door. All signage geometry is blank and unbranded. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ice machine with storage bin (Fast Food Counter and Drive-Thru)” asset in my project. Model: https://cdn.3dassets.dev/assets/16144/v1/model.glb Asset page: https://3dassets.dev/assets/fast-food-and-drive-thru-ice-machine-58927b11 Description: A modular ice maker head on a storage bin: a sloped hinged bin door, a condenser grille, an accent reveal and a small control readout. - Dimensions (X × Y × Z): 0.79 × 1.68 × 0.709 metres - Triangles: 1.2k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16144/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Ice machine with storage bin (Fast Food Counter and Drive-Thru)
A modular ice maker head on a storage bin: a sloped hinged bin door, a condenser grille, an accent reveal and a small control readout.