
About
Long stone relaxation couch with raised head section, rolled bolster and bronze edge rails. Original fantasy design, metres, Y up, Z forward, ground-contact origin. Static geometry; water, heat and mechanisms are not simulated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reclining Stone Couch (Fantasy Bathhouse and Thermal Sanctuary)” asset in my project. Model: https://cdn.3dassets.dev/assets/29457/v1/model.glb Asset page: https://3dassets.dev/assets/fantasy-bathhouse-and-thermal-sanctuary-fantasy-bathho-64d1c0b8 Description: Long stone relaxation couch with raised head section, rolled bolster and bronze edge rails. - Dimensions (X × Y × Z): 0.85 × 0.8 × 2.125 metres - Triangles: 732 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29457/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Reclining Stone Couch (Fantasy Bathhouse and Thermal Sanctuary)
Long stone relaxation couch with raised head section, rolled bolster and bronze edge rails.