
About
Barcode scanning arch. Metres, Y up, Z forward, ground-contact origin. Steel, orange safety details and blue equipment panels match the factory-lp-v1 family. Static model; no production logic, collision or animation. Documented ports identify compatible connection positions.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Barcode scanning arch (Factory Conveyor Network)” asset in my project. Model: https://cdn.3dassets.dev/assets/26248/v1/model.glb Asset page: https://3dassets.dev/assets/factory-conveyor-network-factory-conveyor-network-belt-5f9a6b63 Description: Barcode scanning arch for modular factory and automation scenes. - Dimensions (X × Y × Z): 1.8 × 1.85 × 2 metres - Triangles: 308 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26248/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Barcode scanning arch (Factory Conveyor Network)
Barcode scanning arch for modular factory and automation scenes.