
About
Adult reticulated giraffe at true scale, over 5 m to the horn tips, with a sloping back, ossicones and the sharp-edged russet patchwork of the reticulated race. Premium-tier smooth-shaded anatomy with a fine procedural hide and coat grain; markings are modelled geometry, not decals. Dimensions 1.03 x 5.11 x 3.62 metres. Metres, +Y up, +Z forward, lowest point at y=0, pivot on the footprint centre. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reticulated giraffe (Realistic Wild Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/30205/v1/model.glb Asset page: https://3dassets.dev/assets/exotic-wildlife-hd-reticulated-giraffe-7a2678a4 Description: Adult reticulated giraffe at true scale, over 5 m to the horn tips, with a sloping back, ossicones and the sharp-edged russet patchwork of the reticulated race. - Dimensions (X × Y × Z): 1.027 × 5.112 × 3.623 metres - Triangles: 20.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30205/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Reticulated giraffe (Realistic Wild Animals HD)
Adult reticulated giraffe at true scale, over 5 m to the horn tips, with a sloping back, ossicones and the sharp-edged russet patchwork of the reticulated race.