3DAssets.dev
Loading model…

About

Prototype night configuration. Bounds 2.280 x 1.380 x 5.340 metres (X/Y/Z). +Y up, nose +Z. Wheels, doors and covers have named pivot nodes where present. Clips: wheel-roll, doors-open, bonnet-open. Rigid node transforms, no skinning. No collision or navigation data. Restrained eight-material family with blank signs and no real team branding.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Prototype night configuration (Endurance and GT Paddock)” asset in my project.

Model: https://cdn.3dassets.dev/assets/7792/v1/model.glb
Asset page: https://3dassets.dev/assets/endurance-and-gt-paddock-prototype-night-cd17b5d5
Description: Prototype night configuration with original generic endurance racing construction.

- Dimensions (X × Y × Z): 2.28 × 1.38 × 5.34 metres
- Triangles: 6,152
- Animations: wheel-roll, doors-open, bonnet-open
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7792/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Prototype night configuration (Endurance and GT Paddock)

Prototype night configuration with original generic endurance racing construction.

Download asset · 302.4 KB

More in Vehicles

Similar assets