
About
Thick profiled bronze gong with center boss, rolled rim, two suspension cords and a side counterweight linked over a short supported crossbar. Requires the separate gong frame; static. Dimensions 1.19 × 1.25 × 0.18 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy music garden in pale limestone, cherry wood, patinated bronze and teal cloth. Static strings, water and mechanisms; no audio synthesis or operational tuning claim. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Counterweight Gong (Enchanted Harp Garden and Music Sanctuary)” asset in my project. Model: https://cdn.3dassets.dev/assets/30434/v1/model.glb Asset page: https://3dassets.dev/assets/enchanted-harp-garden-and-music-sanctuary-counterweigh-f8b1a6ed Description: Thick profiled bronze gong with center boss, rolled rim, two suspension cords and a side counterweight linked over a short supported crossbar. Requires the separate gong frame; static. - Dimensions (X × Y × Z): 1.19 × 1.25 × 0.18 metres - Triangles: 2.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30434/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Counterweight Gong (Enchanted Harp Garden and Music Sanctuary)
Thick profiled bronze gong with center boss, rolled rim, two suspension cords and a side counterweight linked over a short supported crossbar. Requires the separate gong frame; static.