
Loading model
About
A beech topped steel table with a domestic weight machine on it: bed, arm, head with a needle bar and presser foot, a teal badge plate, two thread cones on pins, a knee lever under the top and a length of work under the foot. Dimensions 1.06 by 1.15 by 0.60 m (X by Y by Z). Metre units, +Y up, customer or operator side toward +Z, resting on y=0. Named pivoted nodes: balance-wheel. The balance wheel turns. Thread, the work under the foot and the knee lever linkage are static: a flexible line is not reachable with one rigid node transform. Every ticket, tariff strip and label is blank: no shop name, machine maker or trade dress anywhere in this pack. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sewing machine on a table (Dry Cleaners and Alterations Shop)” asset in my project. Model: https://cdn.3dassets.dev/assets/34967/v1/model.glb Asset page: https://3dassets.dev/assets/dry-cleaners-and-alterations-shop-sewing-machine-table-2552a1da Description: A beech topped steel table with a domestic weight machine on it: bed, arm, head with a needle bar and presser foot, a teal badge plate, two thread cones on pins, a knee lever under the top and a length of work under the foot. - Dimensions (X × Y × Z): 1.06 × 1.15 × 0.597 metres - Triangles: 1.6k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34967/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sewing machine on a table (Dry Cleaners and Alterations Shop)
A beech topped steel table with a domestic weight machine on it: bed, arm, head with a needle bar and presser foot, a teal badge plate, two thread cones on pins, a knee lever under the top and a length of work under the foot.